#126: Flechs Sheets / Facilitate in-person on-the-table BattleTech gameplay, focused on novice-to-intermediate-level formats, i.e. 4v4 succession wars era biped mechs on standard maps using rules from AGoAC boxed set or the BattleMech Manual.
Status: 25%
FS can only ever have partial information about the overall game- state so some data-entry is unavoidable for some automations to work, for example, setting hexes traveled is necessary for resolving a successful charge attack.
Created by Flechs Bison Sep 8, 2020
When declaring secondary target, if no weapon selected, calculator should have message saying to select a weapon. #134Attacker move mode (and distance) should be directly setable in calculator. #133- Cursor-based improvements #261
- Heatscale: Make adjustments based on touch delta not absolute touched heat box. #131
- Make status flags (KO/Shutdown/Prone) shown on printed sheets functional on screen. #130
- Need alternative message ui for modal pop-up for PSR roll success and other nothing-has-changed events. #129
Create main menu / settings menu separate from make-mech tab. #128In target selection dropdown, distinguish targets with same name ( use numerals or "(1)...(2)...(3)..." or pilot names.) #127