#226: Flechs Sheets / Water-related rules... / Auto-resolve game events, where possible, optionally / Facilitate in-person on-the-table BattleTech gameplay, focused on novice-to-intermediate-level formats, i.e. 4v4 succession wars era biped mechs on standard maps using rules from AGoAC boxed set or the BattleMech Manual.
Status: Completed
These need prioritized. Trying to knock them out all at once before a release could bottleneck things.
Created by Flechs Bison Dec 9, 2020, Edited Dec 12, 2020
Handle breach checks based on water line #210Handle hull integrity checks based on waterline, armor, and ammo dumping #242Halve falling damage when in water #215Account for submerged heatsinks during heat phase #220Visualize change in heat sinking capacity; clarify in log #219Submerged DE weapon ranges #243Handle PSR triggering for entering water hex #214Handle inverted partial when firing underwater weapons at partially submerged target #213Physicals #211Forbid firing submerged ballistic/missile weapons #212