#89: Flechs Sheets / Facilitate in-person on-the-table BattleTech gameplay, focused on novice-to-intermediate-level formats, i.e. 4v4 succession wars era biped mechs on standard maps using rules from AGoAC boxed set or the BattleMech Manual.
Status: 50%
Created by Flechs Bison Sep 8, 2020
- Forbidden target stance and elevation combinations should be apparent in calculator during Hatchet/Sword attacks #277
- Allow players to more easily check the modifiers of incoming network attacks. #234
- When declaring attacks, users should be required to select the target before adjusting modifiers. #92
- Create UI for jumping back to previous phase. #94
Require Charge/DFA to be declared during movement #233Prevent illegal physical attack declaration combinations, e.g. DFAing a DFAing mech. #91- In dropdown menus, legal game-actions and 'overrides' should be visually distinguished. #97
- Consider no-default for other niche modifiers (partial cover + immobile) #96
Base movement distance options on current MP (modified by heat and damage), not original MP. (Larger item: drop-downs should have options for options: normal, current value + 'not technically legal but you can do..' + disabled.) #95Prevent declaration of rear guns at a target when firing forward mounted weapons #103Ask for clarification when flagging/unflagging conditions like unconscious, prone, shutdown #102Ask for clarification about phase if users attempt to mark damage during movement. #101Forbid attack resolution when missing info (range,TMM,etc.) #100Forbid weapon attacks based on stance (prone/upright) and limb loss #99Forbid physical attacks based on declared weapons #98Disallow target elevation difference options based on physical attack type. #90