#102: Flechs Command Console / Facilitate in-person on-the-table BattleTech gameplay where one or more players are running 12+ units, potentially across multiple forces.
Status: To-do
Current unit save data is huge and mashes together unit damage state and units' resolver's state.
Need to do a pass to make sure unit state json only includes deviations from default and split unit stores into damage-state and resolver-state.
Created by Flechs Bison Apr 7, 2025, Edited Apr 7, 2025