#54: Flechs Command Console / Managing Combat / Matches / Facilitate in-person on-the-table BattleTech gameplay where one or more players are running 12+ units, potentially across multiple forces.
Status: 90
Player should be able to step through even resolution inputting rolls, with the option to make it fully automated.
Manual marks should be possible any time during event resolution and affect available input options.
Created by Flechs Bison Apr 7, 2025, Edited Apr 8, 2025
Manually mark anything at any time. #55Declare and resolve attacks #94User-ordered attack resolution #551- Unit-type-specific combat rules #82
- Equipment Automations #58
- Event control #88
- Combat events #154
- Manual input and edits for init results #280
- Movement phase events (Port & refactor movement input panel and logic from Flechs Sheets) #157
- Priority Backlog #163
- User-based permissions for resolvers #175
- Urban Combat... #162