#59: Flechs Sheets / Include outgoing attack result details in the log for future reference / Support decision making by presenting dense but glanceable information per existing record-sheets. / Facilitate in-person on-the-table BattleTech gameplay, focused on novice-to-intermediate-level formats, i.e. 4v4 succession wars era biped mechs on standard maps using rules from AGoAC boxed set or the BattleMech Manual.
Status: To-do
Really, this will require a ton of overhaul: damage methods will need to return a collection of damage events; these will need to be returned to the attacker (if any) and the event log will need to be re-built to dynamically display event data and not just write stuff out as it happens.
There may be options to hack it in though by giving logged attacks a uuid, having the defender send back raw logged event text, then the attacker's client looking up the matching uuids and injecting the results and fixing indentation...but this kind of stuff is pretty inefficient and could be UI blocking while the user is doing other things... woof.
Created by Flechs Bison Sep 8, 2020, Edited Jan 11, 2021