#648: MapMagic 2 / Locks
Status: Completed

On another side, the locks are still bugged for me. It's not like what it was in 2.0.8, but it's still unusable. I can reproduce it by running any demo graph in a empty project, making terrain modification, locking it, entering playmode, getting far from the tile so it unloads, and then get back to it so it regenerates.

The locked spot geometry will go wild and most of the time, the height data looks set to max terrain height.

Using Unity 2019.4 and HDRP 7.5 with the standard terrain shader

https://forum.unity.com/threads/released-mapmagic-2-infinite-procedural-land-generator.875470/page-18#post-6885455

Created by akaWraith Feb 28, 2021