#744: MapMagic 2
Status: Completed

Another thing I ran into was when I use a Split node, and then split them into two Object Output Nodes, the Multi-Prefab check on the Object Output Node doesn't seem to work, it just uses the first one in the Output list.

https://forum.unity.com/threads/released-mapmagic-2-infinite-procedural-land-generator.875470/page-36#post-7844979

Created by akaWraith Jan 29, 2022