Close graph window Open the graph that has Curve node visible
Property _Rect already exists in the property sheet with a different type: 3 UnityEditor.EditorGUI:DrawPreviewTexture (UnityEngine.Rect,UnityEngine.Texture,UnityEngine.Material,UnityEngine.ScaleMode) Den.Tools.GUI.Draw:Texture (UnityEngine.Texture,UnityEngine.Material,UnityEngine.ScaleMode) (at Assets/Tools/GUI/Editor/Draw.cs:1879) MapMagic.Nodes.GUI.CurveDraw:DisplayCurve (Den.Tools.Curve) (at Assets/MapMagic/Nodes/Editor/CurveDraw.cs:172) MapMagic.Nodes.GUI.CurveDraw:DrawCurve (Den.Tools.Curve,single[]) (at Assets/MapMagic/Nodes/Editor/CurveDraw.cs:49) MapMagic.Nodes.GUI.GeneratorEditors:DrawCurve (MapMagic.Nodes.MatrixGenerators.Curve200) (at Assets/MapMagic/Generators/Matrix/Editor/MatrixEditors.cs:58) Den.Tools.GUI.Draw:Invoke<MapMagic.Nodes.MatrixGenerators.Curve200> (System.Delegate,MapMagic.Nodes.MatrixGenerators.Curve200,object[]) (at Assets/Tools/GUI/Editor/Draw.cs:1562) (wrapper dynamic-method) object:CallSite.Target (System.Runtime.CompilerServices.Closure,System.Runtime.CompilerServices.CallSite,System.Type,System.Delegate,object,object[]) System.Dynamic.UpdateDelegates:UpdateAndExecuteVoid4<System.Type, System.Delegate, object, object[]> (System.Runtime.CompilerServices.CallSite,System.Type,System.Delegate,object,object[]) (wrapper dynamic-method) object:CallSite.Target (System.Runtime.CompilerServices.Closure,System.Runtime.CompilerServices.CallSite,System.Type,System.Delegate,object,object[]) Den.Tools.GUI.Draw:Editor (object,object[],string) (at Assets/Tools/GUI/Editor/Draw.cs:1549) MapMagic.Nodes.GUI.GeneratorDraw:DrawGenerator (MapMagic.Nodes.Generator,MapMagic.Nodes.Graph,bool,bool,MapMagic.Nodes.GeneratorMenuAttribute) (at Assets/MapMagic/Nodes/Editor/GeneratorDraw.cs:140) MapMagic.Nodes.GUI.GeneratorDraw:DrawGeneratorOrPortal (MapMagic.Nodes.Generator,MapMagic.Nodes.Graph,bool,bool,bool) (at Assets/MapMagic/Nodes/Editor/GeneratorDraw.cs:50) MapMagic.Nodes.GUI.GraphWindow:DrawGraph () (at Assets/MapMagic/Nodes/Editor/GraphWindow.cs:361) Den.Tools.GUI.UI:Draw (System.Action,bool,UnityEngine.Rect) (at Assets/Tools/GUI/Editor/UI.cs:259) MapMagic.Nodes.GUI.GraphWindow:OnGUI () (at Assets/MapMagic/Nodes/Editor/GraphWindow.cs:225) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)