Hello Map Magic experts! Is this the right forum to seek help with Map Magic 2?
I am working on an android project, and want to use Map Magic 2 with Map Magic Objects. So far it is an empty, basic project, just trying to add in Map Magic 2 to see if it will deploy and run on my Android phone (android version 8.0.0/Oreo). Everything builds and deploys just fine, but with the simplest Map Magic 2 configuration I just get a blank screen and the app stops. Unity logo/splash does not even appear. (Logo appears and app runs fine prior to adding map magic to the scene.)
Map Magic graph has a simple Constant node attached to a Height node (both with default settings). There are no textures or other objects.
I'm using Unity version 2019.3.11f1, Map Magic 2 version 2.02 (May 3, 2020 version). I've tried the Unity default/built-in android SDK, NDK, OpenJDK. When that didn't work I installed the Google SDK and NDK (for 8.0.0, api version 26). Still no go.
My questions are:
- Should I expect Map Magic 2 to work with my 8.0.0 android device?
- What is the required or optimal android api version to target?
- Should I be using the Unity supplied SDK/NDK and OpenJDK, or should I use something else?
- Are there any other considerations/settings I should be aware of to be successful in targeting Android?
Many thanks!
TLDR - Map Magic 2 (ver 2.0.2) build failed to run on Android 8.0.0